Second Reality

Results: 258



#Item
101Reality / Human–computer interaction / Virtual communities / Virtual world / Virtual currency / Virtual crime / Second Life / Virtuality / Virtual artifact / Virtual economy / Virtual reality / Emergent gameplay

Nature and forensic investigation of crime in Second Life A.S. Rakitianskaia Prof. M. S. Olivier

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Source URL: icsa.cs.up.ac.za

Language: English - Date: 2011-10-25 09:32:08
102Input/output / Nonverbal communication / User interface techniques / Multimodal interaction / Feeling / Haptic communication / Emotion / Facial expression / Paul Ekman / Human–computer interaction / Mind / Virtual reality

Microsoft Word - Haptic Paper revision HCI Second Send.doc

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Source URL: www.nickyee.com

Language: English - Date: 2006-06-20 21:43:23
103Human–computer interaction / Virtual world / Transformed social interaction / Avatar / Virtual body / Second Life / There / Situated / Virtual Human Interaction Lab / Virtual reality / Computing / Reality

The Tyranny of Embodiment (in Artifact, Vol. 2, 2009, 1-6) Nick Yee, Palo Alto Research Center Jason Ellis, IBM T.J. Watson Research Center Nicolas Ducheneaut, Palo Alto Research Center

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Source URL: www.nickyee.com

Language: English - Date: 2009-09-08 00:47:35
104Internet culture / Reality / Digital media / Virtual communities / Windows games / Virtual world / Second Life / Avatar / There / Virtual reality / Virtual economy / Computing

Microsoft Word - Tracking Real Life Behavior.web.doc

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Source URL: www.nickyee.com

Language: English - Date: 2010-11-29 02:12:48
105Virtual economy / Virtual communities / Windows games / Avatar / Internet culture / Virtual world / Second Life / There / Online identity / Virtual reality / Film / Science fiction

Microsoft Word - paper1123-ducheneaut.doc

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Source URL: www.nickyee.com

Language: English - Date: 2009-05-05 02:01:10
106Avatar / Computing / Embodied agent / Culture of Second Life / Gaze / Human–computer interaction / Proteus effect / Virtual Human Interaction Lab / Virtual reality / Transformed social interaction / Reality

Chapter 5 Transformed social interaction in mediated interpersonal communication Jeremy N. Bailenson, Nick Yee, Jim Blascovich,

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Source URL: www.nickyee.com

Language: English - Date: 2008-08-20 22:30:16
107Science / Transformed social interaction / Collaborative virtual environment / Social psychology / Psychology / Reality / Embodied agent / Virtual reality / Behavioural sciences / Behavior

Microsoft Word - LVRS second send.doc

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Source URL: www.nickyee.com

Language: English - Date: 2006-04-10 18:14:50
108Media technology / New media / Scientific revolution / Virtual reality / Content-control software / Technology / Internet ethics / Digital media / Internet

The Second Basic Plan on Measures for Providing Safe and Secure Internet Use for Young People July, 2012 Council for Promoting Measures Against Content Harmful to Young People on the Internet and Development of an

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Source URL: www8.cao.go.jp

Language: English - Date: 2013-06-26 01:34:58
109Digital media / Computing / Internet culture / Emergent gameplay / Virtual world / Second Life / Edward Castronova / Avatar / Virtual community / Virtual economy / Virtual reality / Video game culture

Virtual Worlds and Moral Evaluation Jeffrey Dunn (please cite published version in Ethics & Information Technology) 1. Introduction Consider the multi-user virtual worlds of online games such as EVE and World of Warcraft

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Source URL: academic.depauw.edu

Language: English - Date: 2012-06-18 11:38:42
110Internet ethics / Media technology / New media / Scientific revolution / Virtual reality / Online shopping / Email / Second-level ISP / Internet censorship by country / Technology / Digital media / Internet

Variables summary ENT2 incl 2014

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Source URL: ec.europa.eu

Language: English - Date: 2014-12-15 05:32:22
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